Abdelrahman Yousry, Moataz Ashraf, Mohamed Tamer, Youssef Mohamed, Abdelrahman Ehab
Dr. Diaa Salama Abd Elminaam, Eng. Nour Elhuda Ashraf, Eng. Mennat Allah Hassan
June 1, 2021
The main idea of the proposed system is to improve the distanced education and as long as the popularity of virtual reality headsets are rapidly increasing. With this technology, students can efficiently interact with the course content and learn the material faster than the traditional methods .In addition to this benefit, virtual reality devices also draw the attention of young generation and this helps to the widespread use of this technology among students. The developers tried to solve this problem by inventing many applications like (Zoom , Google Meet , …etc) to improve and develop the distanced education, but the interaction problem between instructors and students is still existing. Our proposed system shall impact on the whole society by introducing a VR web application that students shall use to communicate with the teacher and interact with the equipment in the lab. Which will lead to improving the education techniques and helping students not lose their interaction with the environment.
1.1 Purpose of this document
The purpose of this document is to show our system and what it is going to facilitate e-learning and remotely practicing labs for students and teachers during global pandemics. This project main intention is to increase students interaction and help instructors teach through distanced education.
1.2 Scope of this document
The scope of the project is to help students in specific educational levels (preparatory stages of national schools) in which students take governmental curriculum ,by making the online learning process easier and more attractive for the student’s interests . This system shall make online learning easier to access from anywhere as a lab in which students shall use the VR glass to attend, where the student can control lab materials such as (adding , moving , mixing or carrying chemicals ) and interact with the teacher in case the student wants to ask a question. Moreover, the teacher can check the students if they need help. Which will encourage students to focus and understand more in online sessions.
1.3 System Overview
classroom via Internet, which provides a convenient communication environment for distance learners just like traditional face-to-face classroom. A virtual classroom allows students to attend a class from anywhere in the world and aims to provide a better learning experience that is similar to a real classroom. The system starts by giving options whether you want to add or drop a course. To enter the Virtual reality session (Lecture) the student has to be assigned first to a course, Where the teacher has to create a room for this course to allow participants (students ) to join, For example a chemistry course. The students shall be allowed to attend the chemistry lab by wearing a VR Glasses to be able to see the virtual laboratory created . He or She shall see the lab materials and control them by using the VR controllers that allows the student to add, move or mix chemicals together to see the end results. To complete creating the real laboratory room the system shall allow interaction between the students and the instructor whenever the student wanted to ask a question. Thus the teacher ’ll be asked to wear the glasses to be able to see the lab room and see if someone need help. Ending by giving the students and teachers an option to give feedback for each other on the lecture just for noticing.
1.4 System Scope
• System boundaries :
– This project shall affect only the secondary stage students (secondary stages of national schools)
– It shall be a chemistry lab.
– The student shall be able to interact with objects in the lab but wont be able to interact with his colleagues in the same session.
• Expected outcomes :
– The first expected outcome is to create a project that shall be an online (VR) web application that students shall use to have online lectures with teachers in a virtual reality session.
– The second expected outcome is to allow the student to attend the virtual session (using VR glasses) , interact with objects in-front of him/her (using VR controllers) and interact with the teacher whenever he/she want to ask.